A1  GENERAL AND ABSTRACT TERMS
A1.1.1  General actions, making etc.
A1.1.2  Damaging and destroying
A1.2    Suitability
A1.3    Caution
A1.4    Chance, luck
A1.5    Use
A1.5.1  Using
A1.5.2  Usefulness
A1.6    Physical/mental
A1.7    Constraint
A1.8    Inclusion/Exclusion
A1.9    Avoiding
A2  Affect
A2.1    Affect:- Modify, change
A2.2    Affect:- Cause/Connected
A3  Being
A4  Classification
A4.1    Generally kinds, groups, examples
A4.2    Particular/general; detail
A5  Evaluation
A5.1    Evaluation:- Good/bad
A5.2    Evaluation:- True/false
A5.3    Evaluation:- Accuracy
A5.4    Evaluation:- Authenticity
A6  Comparing
A6.1    Comparing:- Similar/different
A6.2    Comparing:- Usual/unusual 
A6.3    Comparing:- Variety
A7  Definite (+ modals)
A8  Seem
A9  Getting and giving; possession
A10 Open/closed; Hiding/Hidden; Finding; Showing
A11 Importance
A11.1   Importance: Important
A11.2   Importance: Noticeability
A12 Easy/difficult
A13 Degree
A13.1   Degree: Non-specific
A13.2   Degree: Maximizers
A13.3   Degree: Boosters
A13.4   Degree: Approximators
A13.5   Degree: Compromisers
A13.6   Degree: Diminishers
A13.7   Degree: Minimizers
A14 Exclusivizers/particularizers
A15 Safety/Danger
B1  Anatomy and physiology
B2  Health and disease
B3  medicines and medical treatment
B4  Cleaning and personal care
B5  Clothes and personal belongings
C1  Arts and crafts
E1  EMOTIONAL ACTIONS, STATES AND PROCESSES General
E2  Liking
E3  Calm/Violent/Angry
E4  Happy/sad
E4.1    Happy/sad: Happy
E4.2    Happy/sad: Contentment
E5  Fear/bravery/shock
E6  Worry, concern, confident
F1  Food
F2  Drinks
F3  Cigarettes and drugs
F4  Farming & Horticulture
G1  Government, Politics and elections
G1.1    Government etc.
G1.2    Politics
G2  Crime, law and order
G2.1    Crime, law and order: Law and order
G2.2    General ethics
G3  Warfare, defence and the army; weapons
H1  Architecture and kinds of houses and buildings
H2  Parts of buildings
H3  Areas around or near houses
H4  Residence
H5  Furniture and household fittings
I1  Money generally
I1.1    Money: Affluence
I1.2    Money: Debts
I1.3    Money: Price
I2  Business
I2.1    Business: Generally
I2.2    Business: Selling
I3  Work and employment
I3.1    Work and employment: Generally
I3.2    Work and employmeny: Professionalism
I4  Industry 
K1  Entertainment generally
K2  Music and related activities
K3  Recorded sound etc.
K4  Drama, the theatre and showbusiness
K5  Sports and games generally
K5.1    Sports
K5.2    Games
K6  Childrens games and toys
L1  Life and living things
L2  Living creatures generally
L3  Plants
M1  Moving, coming and going
M2  Putting, taking, pulling, pushing, transporting &c.
M3  Vehicles and transport on land
M4  Shipping, swimming etc.
M5  Aircraft and flying
M6  Location and direction
M7  Places
M8  Remaining/stationary
N1  Numbers 
N2  Mathematics
N3  Measurement
N3.1    Measurement: General
N3.2    Measurement: Size 
N3.3    Measurement: Distance
N3.4    Measurement: Volume
N3.5    Measurement: Weight
N3.6    Measurement: Area
N3.7    Measurement: Length & height
N3.8    Measurement: Speed
N4  Linear order
N5  Quantities
N5.1    Entirety; maximum
N5.2    Exceeding; waste
N6  Frequency etc.
O1  Substances and materials generally
O1.1    Substances and materials generally: Solid
O1.2    Substances and materials generally: Liquid
O1.3    Substances and materials generally: Gas
O2  Objects generally
O3  Electricity and electrical equipment
O4  Physical attributes
O4.1    General appearance and physical properties
O4.2    Judgement of appearance (pretty etc.)
O4.3    Colour and colour patterns
O4.4    Shape
O4.5    Texture
O4.6    Temperature     
P1  Education in general
Q1  LINGUISTIC ACTIONS, STATES AND PROCESSES; COMMUNICATION
Q1.1    LINGUISTIC ACTIONS, STATES AND PROCESSES; COMMUNICATION
Q1.2    Paper documents and writing
Q1.3    Telecommunications
Q2  Speech acts
Q2.1    Speech etc:- Communicative
Q2.2    Speech acts
Q3  Language, speech and grammar
Q4  The Media
Q4.1    The Media:- Books
Q4.2    The Media:- Newspapers etc.
Q4.3    The Media:- TV, Radio and Cinema
S1  SOCIAL ACTIONS, STATES AND PROCESSES
S1.1    SOCIAL ACTIONS, STATES AND PROCESSES
S1.1.1  SOCIAL ACTIONS, STATES AND PROCESSES
S1.1.2  Reciprocity
S1.1.3  Participation
S1.1.4  Deserve etc.
S1.2    Personality traits
S1.2.1  Approachability and Friendliness
S1.2.2  Avarice
S1.2.3  Egoism
S1.2.4  Politeness
S1.2.5  Toughness; strong/weak
S1.2.6  Sensible
S2  People
S2.1    People:- Female
S2.2    People:- Male  
S3  Relationship
S3.1    Relationship: General
S3.2    Relationship: Intimate/sexual
S4  Kin
S5  Groups and affiliation
S6  Obligation and necessity
S7  Power relationship
S7.1    Power, organizing
S7.2    Respect
S7.3    Competition
S7.4    Permission
S8  Helping/hindering
S9  Religion and the supernatural
T1  Time
T1.1    Time: General
T1.1.1  Time: General: Past
T1.1.2  Time: General: Present; simultaneous
T1.1.3  Time: General: Future
T1.2    Time: Momentary
T1.3    Time: Period
T2  Time: Beginning and ending
T3  Time: Old, new and young; age
T4  Time: Early/late
W1  The universe
W2  Light
W3  Geographical terms
W4  Weather 
W5  Green issues
X1  PSYCHOLOGICAL ACTIONS, STATES AND PROCESSES
X2  Mental actions and processes
X2.1    Thought, belief
X2.2    Knowledge
X2.3    Learn
X2.4    Investigate, examine, test, search
X2.5    Understand
X2.6    Expect
X3  Sensory
X3.1    Sensory:- Taste
X3.2    Sensory:- Sound
X3.3    Sensory:- Touch
X3.4    Sensory:- Sight
X3.5    Sensory:- Smell
X4  Mental object
X4.1    Mental object:- Conceptual object
X4.2    Mental object:- Means, method
X5  Attention
X5.1    Attention
X5.2    Interest/boredom/excited/energetic
X6  Deciding
X7  Wanting; planning; choosing
X8  Trying
X9  Ability
X9.1    Ability:- Ability, intelligence
X9.2    Ability:- Success and failure
Y1  Science and technology in general
Y2  Information technology and computing
Z0  Unmatched proper noun
Z1  Personal names
Z2  Geographical names
Z3  Other proper names
Z4  Discourse Bin
Z5  Grammatical bin
Z6  Negative
Z7  If
Z8  Pronouns etc.
Z9  Trash can
Z99 Unmatched