diff --git a/Group_game/map.py b/Group_game/map.py index a70946ce06e3e7b41ffe02b41f7eb63997e24268..b249f024980543b43b933e50b6a994091ac6cbec 100644 --- a/Group_game/map.py +++ b/Group_game/map.py @@ -66,7 +66,8 @@ location_door = { location_entrance = { "name": "level 2 Entrance", - "description": "You reach the top of the staircase, you're in a bright, cold room. You are surrounded by doors, and the only other thing in sight is a desk in the corner.", + "description": "you find yourself in another level of the basement." + "It takes a minute for your eyes to adjust to this new, brighter room. In this room there is a trap door with stairs leading to it with a desk underneath the stairs. There are multiple different rooms leading away. Once again you have 20 minutes, be careful and good luck.", "exits": {"north": "wine cellar", "west": "storage room", "south": "boiler room", "east": "trap door", "south-east": "desk", "downstairs": "door"}, @@ -75,16 +76,16 @@ location_entrance = { location_winecellar = { "name": "Wine Cellar", - "description": "The wine cellar is filled with old, dusty bottles of wine. One stands out, pick it up to take a look.", + "description": "The wine cellar is filled wall to wall with the finest lambrini and echo falls known to man. As you inspect the lambrini closer, something shiny at the bottom catches your eye. ", "exits": {"south": "entrance"}, - "items": [item_winebottle] + "items": [] } location_storage = { "name": "Storage Room", - "description": "Boxes of computer parts are lying around scattered across the room. There's a closet across the other side of the room.", + "description": "Infront of you a closet looms large but there is no handle to open the doors. Confused you scan the room to see if there is anything else useful.", "exits": {"north": "closet", "east": "entrance"}, @@ -92,8 +93,8 @@ location_storage = { } location_boileroom = { "name": "Boiler Room", - - "description": "You immediately start hearing a high pitched hissing sound. You look around and see a valve needs to be closed. If only you had come sort of utensil to shut it.", + + "description": "(description needed)", "exits": {"north": "entrance"}, @@ -103,20 +104,20 @@ location_boileroom = { } desk = { "name": "desk", - "description": "A computer is placed on the desk. There seems to be a game of hangman loaded. Do you wish to play it?", + "description": "(description needed)", "exits": {"north-west": "entrance"}, "items": [] } trap_door = { "name": "trap door", - "description": "You remove the carpet and try to pry open the door. It's locked. ", + "description": "(description needed)", "exits": {"west": "entrance"}, "items": [] } closet = { "name": "closet", - "description": "You walk up to the closet and try to open it however there's a battery powered lock preventing it from being opened", - "exits": {"south": "storage room"}, + "description": "(description needed)", + "exits": {}, "items": [] } locations = {