diff --git a/Group_game/level_1.py b/Group_game/level_1.py
index 64878c574c7e7d56c0a8b27501ec64107ec6d8a5..bf8fa2bdcbc1e11c4a439d9a89f840adc0b00586 100644
--- a/Group_game/level_1.py
+++ b/Group_game/level_1.py
@@ -18,16 +18,19 @@ def open_diary(room_items):
 
 def open_safe(room_items):
     print("To open this safe you need a passcode.")
+    time.sleep(0.8)
     print("Please enter the passcode.")
     passcode = input()
     if passcode == "042":
         print("THE PASSCODE WAS CORRECT!")
+        time.sleep(0.8)
         print("Inside the safe you found a pair of batteries.")
         time.sleep(0.8)
         room_items.append(item_batteries)
         item_safe.update({"open": True})
     else:
         print("You try the code", passcode, "but the safe wouldn't open.")
+        time.sleep(0.8)
         print("TRY AGAIN.")
         time.sleep(0.8)
 
@@ -64,15 +67,21 @@ def use_torch(room):
         time.sleep(0.8)
     else:
         print("You cannot do that")
+        time.sleep(0.4)
 
 
 def read_note():
     if item_note in inventory:
         print("You read the note and notice a strange puzzle")
+        time.sleep(0.8)
         print("682 >> one digit is correct & well placed")
+        time.sleep(0.8)
         print("614 >> one digit is correct but wrong placed")
+        time.sleep(0.8)
         print("206 >> two numbers are correct but wrong placed")
+        time.sleep(0.8)
         print("738 >> nothing is correct")
+        time.sleep(0.8)
         print("870 >> one number is correct but wrong placed")
         time.sleep(5)
     else:
diff --git a/Group_game/level_2.py b/Group_game/level_2.py
index 982dcf0521a42aebbda1720e87dc482ce8fdb0c6..42005397e5f6445ef7e0224755d85e5a26f30e0a 100644
--- a/Group_game/level_2.py
+++ b/Group_game/level_2.py
@@ -16,7 +16,9 @@ def drink_wine():
         if counter < 1:
             time.sleep(1)
             print('You drink a glass of the wine, but have not got much closer to getting the clue.')
+            time.sleep(0.8)
             print('Would you like to drink another glass?')
+            time.sleep(0.8)
             print('YES or NO')
             more = str(input('> '))
             if more == 'yes':
@@ -28,7 +30,9 @@ def drink_wine():
             time.sleep(1)
             print()
             print('You enjoy a second glass of wine, but can not see the bottom yet.')
+            time.sleep(0.8)
             print('Would you like to drink another glass?')
+            time.sleep(0.8)
             print('YES or NO')
             more = str(input('> '))
             if more == 'yes':
@@ -38,8 +42,14 @@ def drink_wine():
                 x = 2
         else:
             time.sleep(1)
-            print()
+            print(".")
+            time.sleep(0.2)
+            print(".")
+            time.sleep(0.2)
+            print(".")
+            time.sleep(0.2)
             print('You pass out from too much alchohol consumption.')
+            time.sleep(0.8)
             print('You wake up 5 minutes later on the floor of the wine cellar.')
             time.sleep(1)
             print('...')
@@ -56,10 +66,13 @@ def close_valve():
         if location_boileroom["valve_open"]:
             location_boileroom["valve_open"] = False
             print("Well done! You stopped the leak!")
+            time.sleep(0.8)
         else:
             print("Valve is closed")
+            time.sleep(0.8)
     else:
         print("You need a screwdriver to close the valve")
+        time.sleep(0.8)
 
 
 
@@ -69,10 +82,13 @@ def open_trapdoor(room):
             if key_card in inventory:
                 trap_door["open"] = True
             else:
+                time.sleep(0.8)
                 print("You need a key card to open the lock.")
         else:
+            time.sleep(0.8)
             print("The electrical lock requires batteries to open.")
     else:
+        time.sleep(0.8)
         print("Command isn't available in this room")
 
 
@@ -85,6 +101,7 @@ def use_battery_lock(room):
             time.sleep(1)
 
 def gas_timer(timer):
+    time.sleep(0.8)
     current_time = datetime.now()
     time_taken = current_time - timer
     time_left = 180 - time_taken.total_seconds()