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  • c22027697/group-project
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......@@ -16,6 +16,7 @@ global current_level
gas_starttime = ""
time_penalty = False
def list_of_items(items):
time.sleep(0.1)
new_list = ""
......@@ -381,7 +382,9 @@ def main():
if location_boileroom["valve_open"]:
gastime = current_time - gas_starttime
gastime_left = 180 - gastime.total_seconds()
if gastime_left < 0:
if time_penalty:
gastime_left = gastime_left - 300
if gastime_left <= 0:
print("OH NO! The floor was filled with gas and you died")
break
# Display game status (room description, inventory etc.)
......
from items import *
from map import *
inventory = [item_key]
inventory = []
# Start game at the centre
current_room = locations["centre"]
......