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Commit 06f3863f authored by Harry Wyatt's avatar Harry Wyatt
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Slightly changed how leveling up health works

parent 7e631ed2
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......@@ -71,6 +71,8 @@ class Player:
if user_input[0] == "hp":
print("You increased your base HP!\n")
self.base_hp += 5
# We must add health as well to reflect the shift in health
self.hp += 5
break
elif user_input[0] == "attack":
......
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